March 29, 2024

Alysianah's World

All things Star Citizen

space sim

3 min read

I’m all for players being able to role-play a variety of topics in games. I’m okay with elements of morality. Even including the topic of slavery doesn’t bother me. However, it does make me skittish in a game that’s going to have a lot of realism, including the ability to capture other players. In a recent article for [REDACTED.TV], I discussed what we know so far. Here’s an excerpt…

7 min read

The past few weeks have been quite busy. The week before last I was sick for 3 days. A short duration flu-like episode. I was sick enough that I had to take 2 days off from work. I usually end up losing my voice as a result because of sinus and allergies issues. Colds tend to hit me in the chest and throat the most. Luckily, that didn’t happen this time.

Halloween has come and gone, which to me, signals the end of the year. November and December always seem to rush by in a frantic blur of shopping, cooking, hosting, cleaning and overeating. It’s been a little more subdued the past two years because of my brother’s passing on Christmas morning, the day before his 42nd birthday. But we have to keep the show going for all the children, so we do the best we can. I’m grateful not to have little ones. After kids have opened their gifts I can disappear if I’m feeling overly sad, without having to worry about ruining someone else’s holiday.

5 min read

Alysianah’s World of Star Citizen is rolling along. We hit a couple of technical challenges developing my vision for integrating Galactic Guide and Live Game data into the back-end design. We’re having to reconsider one of the primary data templates. However, we’re still on track to meet my original estimate of mid November. Unfortunately, some of the issue are visible on the actual dossier pages, requiring an “Excuse our dust. We’re Under Construction” update on the website.

2 min read

To say that Star Citizen has a lot of keybindings is in understatement. On top of which, the default settings might not feel intuitive for your personal tastes. Good news is that we can customize the settings to our liking for the keyboard, mouse, gamepad and joystick.

1 min read

Oftentimes, the time-to-kill in ship combat can feel fast in Star Citizen. I’m not worried. I’ve experienced faster and slower. Plus we know that combat mechanics are still evolving, with adjustments coming down the pike. However, there’s something that we should all be doing now, that I rarely see pilots doing when watching their videos. It’s relatively easy and can mean the difference in surviving an encounter. I’m talking about shield management.

2 min read

Anvil Aerospace was founded in 2772. To this day, it remains one of Terra’s success stories. The company’s focus has been on delivering military-grade equipment to the UEE navy.

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