The Vanduul are one of humanity’s most dangerous foes in the Star Citizen universe. They’ve attacked us unprovoked for centuries. Hundreds of thousands of lives have been lost and star systems abandoned to their constant marauding.
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For many citizens, the name Drake Interplanetary conjures up images of ships whose silhouettes don’t look aerodynamically balanced. And the ne’er-do-wells and criminals flying them. Pirates. Drake hasn’t helped change this perception by naming its ships things like Cutlass and Buccaneer. And their the cheesy billboards featuring overly endowed woman, dripping sex appeal all over the newest starfighter they’re showcasing, doesn’t help much either.
MISC was formed in 2805. It was a merger between the failing Hato Electronics Corporation and the Musashi Lifestyle Design Unit. The merger capitalized on Hato’s network of large-scale production facilities and Musashi’s design genius.
RSI Constellation series of ships that support cargo hauling, touring, exploration and combat.
Many of us will undoubtedly explore the star systems that comprise the Star Citizen universe. Participating in player missions and pursuing careers will necessitate some travel. I can’t imagine anyone playing Star Citizen without some intention to explore.
As this will be one of the professions many new players gravitate toward, here’s a quick overview of the mining profession. It was one of the first career design documents published and is supposedly representative of their philosophy for all careers. Which is that career associated tasks contain activities that require skill, dexterity and intelligence, where mindless repetition or idle monitoring are explicitly avoided.
The Genesis starliner is a mid-range luxury civilian transport ship. The interior’s configurable seating design supports economy, business class and luxury seating components. Including the more spacious seating will resutl in less seating overall but introduces higher fare seating and amenities.