September 26, 2022

Alysianah's World

All things Star Citizen

Star Citizen Lore

3 min read

I think it’s long past time that Star Citizen’s persistent universe, actually persisted all player related assets. One of the foundational covenants between a player and a persistent universe is that the game won’t lose my shit or willfully destroy my assets. Star Citizen continues to violate this fundamental convention.

2 min read

Walking through ArcCorp’s Area 18 was like coming home for me. I had so much fun wandering the concepted tiny area when it was called the Social Module.

2 min read

In addition to continuing to improve my writing and establish a disciplined schedule, I wanted to create a series of characters and places that could live outside the container of Star Citizen lore. I wanted the option of lifting the short stories outside of the Cloud Imperium’s IP if I felt they had legs. In my mind, this necessitated a single location that was unique to my canon. Podcity and it’s related stories blend sci-fi and elements of cyberpunk.

4 min read

I miss having an active MMO to play. More than just enjoying a wide variety of content, I miss the idle times. Logging in to do brain-on-pause tasks or perch in a favorite location to watch other players, all the while soaking up the atmosphere.

7 min read

or one year, you can only do one profession and possess only two ships, what would your choices be? And no matter how much money you earn, for that year, you can’t buy any additional ships. Literally, one year, one profession, two ships and go!

3 min read

Backing Star Citizen has always been about two things for me. First is traveling and exploring the universe described by the robust lore. Second is the diversity of player professions which take MMO immersion to a completely different level. In particular, bonafide exploration mechanics, managing large scale food production, commercial transportation, operating a floating hospital, info running, luxury touring and building outposts. These two things combined are the crux and motivation for why I’ve pledged and to the degree that I backed the game.

3 min read

Several of the roleplayers who’ve recently started streaming Star Citizen use Voice Attack profiles. I’ve seen many comments asking if that’s part of the game or how they’ve accomplished it. Today I just want to hit the high points for those who aren’t familiar with how VA works with SC, which is how it would work with any game.