Round 2 of trading. How much money can I make in two hours?
Discussion and impressions of the first iteration of trading in Alpha 3.0.
Oftentimes, the time-to-kill in ship combat can feel fast in Star Citizen. I’m not worried. I’ve experienced faster and slower. Plus we know that combat mechanics are still evolving, with adjustments coming down the pike. However, there’s something that we should all be doing now, that I rarely see pilots doing when watching their videos. It’s relatively easy and can mean the difference in surviving an encounter. I’m talking about shield management.
As this will be one of the professions many new players gravitate toward, here’s a quick overview of the mining profession. It was one of the first career design documents published and is supposedly representative of their philosophy for all careers. Which is that career associated tasks contain activities that require skill, dexterity and intelligence, where mindless repetition or idle monitoring are explicitly avoided.
The Genesis starliner is a mid-range luxury civilian transport ship. The interior’s configurable seating design supports economy, business class and luxury seating components. Including the more spacious seating will resutl in less seating overall but introduces higher fare seating and amenities.
With the interest in Voice Packs seemingly on the rise, while Cloud Imperium Games is continuing to refine Star Citizen’s control schemes, I thought it would be a good time to discuss Voice Attack in general and why some players have elected to use it.
Star Citizen Alpha 2.4’s Item Port System simplifies customizing your ship’s configuration, making it very intuitive to experiment with varying ship loadouts. As mentioned in a previous article, one of the first things I did was change the weapons on my Sabre. That said, how did I decide on the type of weapons I wanted to use? To begin, you need to understand the difference between ballistic and laser weapons.