Star Citizen 3.18 definitely had a less-than-stellar start. Many players, myself included, were locked out of the game for days. It wasn't until day seven that the stars aligned and I was able to beat...
cutlass black
Salvage is the first of the industry professions I backed that's now in the game, along with the ships I purchased. Refuel is here as a precursor to Pyro but is an unnecessary function at...
Recently, I made my first foray into using GameGlass for Star Citizen. In the past, I've utilized Voice Attack to handle the myriad of keybinds required but can't fit on my HOTAS. These days, however, I...
On its own, the Mule isn't of much use yet - another vehicle made available in-game while its core mechanics are being completed. Regardless, it's a fun little vehicle and an item that most players...
PVE ship combat bounties are a very popular activity because they don't require specialized ships. You can successfully jump into the game with a starter ship and complete flight combat bounties. Unfortunately, the same can't...
The tweaks to the food consumption in Star Citizen Alpha 3.17 aren't a hit with everyone. Most notable is the frequency with which players now need to eat and drink before their character is penalized....
Round 2 of trading. How much money can I make in two hours?
Let's begin by reiterating that Star Citizen is FAR from a completed game! Star Citizen is using an open development process that allows supporters to play test content as it becomes available. Players...
For many citizens, the name Drake Interplanetary conjures up images of ships whose silhouettes don’t look aerodynamically balanced. And the ne'er-do-wells and criminals flying them. Pirates. Drake hasn’t helped change this perception by...