On its own, the Mule isn’t of much use yet – another vehicle made available in-game while its core mechanics are being completed. Regardless, it’s a fun little vehicle and an item that most players will probably need to speed up moving boxes around. I definitely see its eventual usefulness across all content activities, whether it’s used in a hangar, on the ground, or aboard a large ship.
You don’t hear much from Star Citizen backers about the stealth bomber, the Aegis Eclipse. I suppose it makes sense given that it’s a 3-hit wonder, being that it only carries three torpedoes. However, the beauty of that payload is that they are size 9 ARGOS IX torpedoes that use Crosssection signal tracking, giving them a high degree of accuracy at damaging a single target.
New episode of Casual Citizen, a review of the Origin 400i and the next story in my Pod City series.
The Argo Mole, our first multicrew mining ship, wins big.
I miss having an active MMO to play. More than just enjoying a wide variety of content, I miss the idle times. Logging in to do brain-on-pause tasks or perch in a favorite location to watch other players, all the while soaking up the atmosphere.
Learn about the luxurious Origin 600i explorer and touring ships.
A look at the Anvil Terrapin. A two person ship for search and rescue, as well as recon.
MISC Prospector, an introductory ship for the mining profession.
The Drake Herald, one of only three small career ships in my line-up. The fact that I can own platform ships, ships for medium sized groups AND engage in solo or duo activities, is a huge part of what excites me about Star Citizen.
A look at the luxurious 890 Jump, the touring ship most coveted by those with discerning tastes.