Star Citizen 3.18 definitely had a less-than-stellar start. Many players, myself included, were locked out of the game for days. It wasn't until day seven that the stars aligned and I was able to beat...
RSI Constellation
Salvage is the first of the industry professions I backed that's now in the game, along with the ships I purchased. Refuel is here as a precursor to Pyro but is an unnecessary function at...
Recently, I made my first foray into using GameGlass for Star Citizen. In the past, I've utilized Voice Attack to handle the myriad of keybinds required but can't fit on my HOTAS. These days, however, I...
On its own, the Mule isn't of much use yet - another vehicle made available in-game while its core mechanics are being completed. Regardless, it's a fun little vehicle and an item that most players...
PVE ship combat bounties are a very popular activity because they don't require specialized ships. You can successfully jump into the game with a starter ship and complete flight combat bounties. Unfortunately, the same can't...
The tweaks to the food consumption in Star Citizen Alpha 3.17 aren't a hit with everyone. Most notable is the frequency with which players now need to eat and drink before their character is penalized....
A byproduct of players dropping all gear as loot upon death is that many more players are now choosing to run around in the default scrub-looking white suit. Getting a marker to retrieve your corpse...
Star Citizen Alpha 3.17 is turning players into little Loot Goblins. Those who are inclined now have multiple avenues of collecting loot. And not all of them require completing formal missions. I've even joined in...
You don't hear much from Star Citizen backers about the stealth bomber, the Aegis Eclipse. I suppose it makes sense given that it's a 3-hit wonder, being that it only carries three torpedoes. However, the...