PVE ship combat bounties are a very popular activity because they don't require specialized ships. You can successfully jump into the game with a starter ship and complete flight combat bounties. Unfortunately, the same can't...
Argo Mole
A byproduct of players dropping all gear as loot upon death is that many more players are now choosing to run around in the default scrub-looking white suit. Getting a marker to retrieve your corpse...
Star Citizen Alpha 3.17 is turning players into little Loot Goblins. Those who are inclined now have multiple avenues of collecting loot. And not all of them require completing formal missions. I've even joined in...
You don't hear much from Star Citizen backers about the stealth bomber, the Aegis Eclipse. I suppose it makes sense given that it's a 3-hit wonder, being that it only carries three torpedoes. However, the...
Regardless of long-time backer complaints and the number of years Star Citizen has been in an Alpha, interest in the game grows. I'm following several streamers who are new to the game, which generates interest...
Although the player professions are what I'm most excited about in Star Citizen, I need a break from cargo hauling and mining. So it's back to where it all started when all we had in...
New episode of Casual Citizen, my thoughts on the cost of developing a seamless world, and the next installment in Pod City.
Returned from Amazon Studio's New World to casually play Star Citizen. Take in the sights via box deliveries. Earn some credits doing mining.
Enjoying the immersion of physicalized inventory and working out a solution for wanting to have two distinct characters when the game doesn't support it yet.
I am disappointed with New World and thinking about how I hope to play Star Citizen predominantly as a space nomad.