Show all Blog Game Mechanics Official Lore Other Worlds Persistent Universe Serialized Fiction Starmap Matrix Videos and Podcasts The Genesis of Space Whales Loot – I See The Light Casual Citizen Season 2 EP3 Pyro, Size Matters True MMO Style Persistence The More, The Merrier! Casual Citizen Season 2 Episode 1 – The Great Experiment Character ProgressionTheme park or sandbox, I make each adventure my own. Gone MiningDoing things my way as a temporary miner in Star Citizen. That 890 Jump LifeAlph 3.7 stabilizes bed logout and delivers living the virtual dream aboard the Origin 890 Jump. Real Life Trails and Star Citizen UpdateReal life updates and the first capital ship to arrive in Star Citizen is the luxury space yacht, the Origin 890 Jump. Aly’s World EMag – May 2019May 2019 eBook of commentary and fanfiction. Area 18 ArrivesWalking through ArcCorp’s Area 18 was like coming home for me. I had so much fun wandering the concepted tiny area when it was called the Social Module. Female Avatars AddedThe joy of finally having female characters in the Star Citizen Alpha. 1 Profession, 2 Ships and Go!or one year, you can only do one profession and possess only two ships, what would your choices be? And no matter how much money you earn, for that year, you can’t buy any additional ships. Literally, one year, one profession, two ships and go! Roadmap DisappointmentBacking Star Citizen has always been about two things for me. First is traveling and exploring the universe described by the robust lore. Second is the diversity of player professions which take MMO immersion to a completely different level. In particular, bonafide exploration mechanics, managing large scale food production, commercial transportation, operating a floating hospital, info running, luxury touring and building outposts. These two things combined are the crux and motivation for why I’ve pledged and to the degree that I backed the game. Roleplay Versus ImmersedIt was recently my pleasure to be a part of Answer the Call, a weekly Twitch show hosted by Twerk17. The topic was the importance of the female avatar. I won’t rehash the conversation here. A link is included in the show notes. What I would like to discuss are two topics that are offshoots from that conversation. My brand of gameplay and what I’ve dubbed the games fiddly bits. Alpha 3.3.5 – StantonSo many new faces and streamers have found their way to the Star Citizen Alpha 3.3.5 Persistent Universe, it seems like a perfect time for a refresher on the Stanton Star System. New FacesI didn’t partake in this year’s Anniversary Sale. With the fleet I’ve amassed over the years, it’s going to take a specialized ship to pique my interest enough to swap in something new. Note, swap-in. I’ve hit my ceiling on ship purchases. I know, I’ve said that before but this time I mean it! What I have engaged in as a result of the sale and freefly, is the amazing influx of new players and streamers. Alpha 3.3.5 – Hurston is MagicAs with most things Star Citizen there’s the good, the bad and the miraculous. Hurston is definitely the latter. Star Citizen Alpha 3.2A look at the changes introduced by Alpha Patch 3.2, including a introductory mining guide. Star Citizen Alpha 3.1My impressions of the features and ships added into the Star Citizen Persistent Universe in Alpha Patch 3.1 Squadron 42 All-Star CastA look at Squadron 42’s impressive all-star cast. Alpha 3.1 ImpressionsNothing but good vibes in Alpha 3.1, and my gamer’s soul is so ready. Gaming and NostalgiaAs adult gamers, we often remember old games with rose tinted glasses. For me, gaming will always be a significant part of my childhood and adult hobbies. 3.0 PTU – I Have ConcernsI’ve been play-testing the newest patch for Star Citizen, Alpha 3.0, on the Private Test Universe. I’ll admit up front, this is the first patch that’s left me feeling concerned about Star Citizen as a whole. I’m a long time backer with a considerable amount pledged. Alpha 3.1 Truck StopsWhat type of content and services can we expect to see at the modular Truck Stops scheduled to be introduced in Alpha Patch 3.1? Aly’s Fiction Writing TemplateTemplate to help formulate the essential elements of storytelling. Star Citizen – My EVE 2.0It’s been several years since I’ve had an MMO to call home. I’ve played all the AAA MMOs that have come to the NA market. Unfortunately, out of the seemingly endless sea of MMOs, I’ve tried, the only ones that felt like home for any period of time since my WOW days were GW2, EVE, ROM, WAR and AA. With EVE being the only sci-fi title among them. What is Squadron 42?Who is Chris Roberts and what is Squadron 42? Newsletter June 2017 More Content IncomingQuick update on upcoming content. Newsletter May 2017 – Piece by Piece Galactic Census Results Interesting Facts Cards Life in Alpha 2.4Overview of the conten available for play testing in Alpha 2.4. Alpha 2.1 ContentContent available for play-testing in the Alpha 2.1 patch. Volume 2.1: Coming in April 2017 Top 10 Things Star Citizen Players Can Learn from EVE OnlineEVE Online has implemented and endless trial feature. Here’s a look at things potential SC players could learn by playing EVE. Star Citizen NightBus Episode 2 – Data Makers and moreThe Star Citizen NightBus is a quirky mixture of Star Citizen fact, fiction and opinion. This week’s topics are: Data-Makers, Trolley Cart Interlude, Space Hobos, Greetings from Zerah, Star Citizen as a Board Game, Bryony’s Dilemma Part 2 of 3. Star Citizen NightBus – Premiere Episode Slavery in Star CitizenI’m all for players being able to role-play a variety of topics in games. I’m okay with elements of morality. Even including the topic of slavery doesn’t bother me. However, it does make me skittish in a game that’s going to have a lot of realism, including the ability to capture other players. In a recent article for [REDACTED.TV], I discussed what we know so far. Here’s an excerpt… Big Ole UpdateThe past few weeks have been quite busy. The week before last I was sick for 3 days. A short duration flu-like episode. I was sick enough that I had to take 2 days off from work. I usually end up losing my voice as a result because of sinus and allergies issues. Colds tend to hit me in the chest and throat the most. Luckily, that didn’t happen this time. Halloween has come and gone, which to me, signals the end of the year. November and December always seem to rush by in a frantic blur of shopping, cooking, hosting, cleaning and overeating. It’s been a little more subdued the past two years because of my brother’s passing on Christmas morning, the day before his 42nd birthday. But we have to keep the show going for all the children, so we do the best we can. I’m grateful not to have little ones. After kids have opened their gifts I can disappear if I’m feeling overly sad, without having to worry about ruining someone else’s holiday. Aly’s World Release 3.0 – New Dossier Pages Behind the Curtain of Alysianah’s WorldAlysianah’s World of Star Citizen is rolling along. We hit a couple of technical challenges developing my vision for integrating Galactic Guide and Live Game data into the back-end design. We’re having to reconsider one of the primary data templates. However, we’re still on track to meet my original estimate of mid November. Unfortunately, some of the issue are visible on the actual dossier pages, requiring an “Excuse our dust. We’re Under Construction” update on the website. Is the Planned Star Citizen Universe Large Enough?A look at the size of the planned persistent universe based on the official ARK Starmap. Star Citizen Key Chain CharmsHand-stamped key chain or pendant charms by Alysianah Noire How to Export Your Custom KeybindingsTo say that Star Citizen has a lot of keybindings is in understatement. On top of which, the default settings might not feel intuitive for your personal tastes. Good news is that we can customize the settings to our liking for the keyboard, mouse, gamepad and joystick. Aly’s World Release 1.1 – Usability EnhancementsBefore charging forward with new pages, I’m implementing a few usability enhancements. This saves time for Dossier pages that are essentially using the same template. Expected completion date is September 10th. Baby StepsLast night I was thinking about a few enhancements that would improve the usability of the Starmap related pages. After reviewing the actual pages this morning, I’ve decided to make these changes before introducing the Galactic Guide data planned for Release 2.0. Aly’s World Release 2.0Changes planned for the next release revolve around integrating the lore data I’ve captured from the official Star Citizen Galactic Guides. I’m expecting to release these changes in the late October to early November time frame. Comments are locked until the release is completed. About Alysianah NoireAs a gamer, I’m an avid MMO player who enjoys blogging about my adventures, sharing information and creating guides and tutorials. I came into MMOs through a dark tunnel. I’d been diagnosed with cancer and was often required to spend time away from home receiving treatment. Aly’s World Release 1.0Welcome to the first release of Alysianah Noire’s World of Star Citizen, a portal of my Star Citizen related content. This is the first iteration reflecting the bare minimum of what’s planned. More features will be added as time allows. Please keep in mind that this is a labor of love and just one of the activities going on in my life. I will address issues as I’m able. Keep requests and feedback polite and professional. I’m excited to share this information the community and hope you find it useful. ExplorationComing soon… Search and RescueBeyond moderate injury or to be returned to a normal 100% health state, a player must undergo more intense treatments, such as those provided by Medbays and Medstations. This is where Search and Rescue (SAR) comes into play. Given that Star Citizen has a permadeath mechanic, I expect SAR services to be in high demand.